Media Lab Helsinki

Alan01
The second edition of Alan01 engages the user in a dialogue with a fictional Alan, as if his consciousness had been coded into a machine at the time of his death.

turing-thumbTuring Machine

The Turing Machine Cross Media Experimental Production investigates associational storytelling and interaction structures, demonstrating human-machine communication.

nm2-thumbNew Media for a New Millenium – NM2

Want a romantic version of Star Wars? Or your own cut of Big Brother? A new EU project aims to personalise our viewing and create a new media genre.

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Accidental Lovers

Hybrid of mobile phone messaging chat and black comedy series for television and broadband media

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Games and storytelling

Lecture presentations introducing industry case histories, providing contextual, historical and cultural background for deeper understanding in game design.

SALERO_logo_thumbSALERO

SALERO aims at making cross media-production for games, movies and broadcast faster, better and cheaper.

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INiCS
Interactive Narratives in Cross-media Systems explores interactive narrative concepts for digital media, including computer games, cinema, internet, digital TV and soundscapes.

Suitcase-thumbTulse Luper Journey

Artistic research production and study project in the Crucible Studio and Media Lab.

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Runedance – myth for today

RuneDance / RuneDrum is conceived as a chance-based multimedia work based on Finnish mythology and the traditional Singing of Tales.

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Cross-media programme consisting of a TV-show, Internet and mobile media site that all utilize a common database.

Arkkikone_iso-thumbArkkikone (IntelCities)

As part of the IntelCities research and technological development project, the Crucible has developed the “Arkkikone” web application in collaboration with the City of Tampere.

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Dance on Demand / Myths for the Day

Dance on Demand features a new content format and genre for interactive television and mobile devices.

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IntelCities

IntelCities was a research and development project to pool knowledge of electronic government, planning systems and citizen participation from across Europe.

arabianasukas-thumbIn the Hood (IntelCities)

I became a lion wearing a crown! – IN THE HOOD researches city planning by the means of storytelling.

bot_alchemy_thumbBot Alchemy

Bot Alchemy is Douwe-Sjoerd Boschman’s experiment to see what semi-random generated speech can do for interactive database narratives.

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Runedance – myth for today

RuneDance / RuneDrum is conceived as a chance-based multimedia work based on Finnish mythology and the traditional Singing of Tales.

Live performance collaboratively developed with advanced students from Sibelius Academy, Theatre Academy & University of Art & Design, Helsinki, is recorded on video, and recombinant poetics (music, voice & image) are used to explore myth characters & tales interactively, creating a contemporary digital experience of Finnish cultural heritage & oral storytelling.

Press for the initial live performance, Kuopio Festival June 2006:

“A successful tapestry of new and old. The world it creates is mythical and mysterious, but still accessible … the young dancers embody the spirit of the work.’ Choroegrapher Petri Kekoni ‘skilfully orchestrates’ the ‘lively and sinuous movements’ of ‘the group of 11 dancers .. The piece is whole, and successful.”

Karoliina Yli-Honko www.liikekieli.com

Future development will hopefully include experimental interactive DVD, and possibly mobile media, versions.

Pictures from top:

Emmi Ahokas as the Shaman Storyteller summons the Mythical Heroes of Finland (background: Brian Ashbee)

The Shaman Storyteller (Emmi Ahokas) rests after her trance (costume by Anna-Leena Kankanpää, TaiK) (photo: Ksenia Avetisova, TaiK)

A Shaman Drum showing how a ring falling round figures can be used to select characters for a particular performance (Pentikäinen, Juha. 1987. ‘The Shamanistic Drum as Cognitive Map’ in ed. René Gothoni and Juha Pentikäinen, Mythology and Cosmic Order. Studia Fennica 32. Helsinki: Suomalaisen Kirjallisuuden Seura)

Musicians/composers Esko Järvelä, Anne K. Karvonen, Juha Yli-Kotila, Anna-Karin Korhonen, Olli Kari, Anna-KaisaLiedes (costumes by Anna-Leena Kankanpää, TaiK) (photo: Ksenia Avetisova, TaiK)

Credits

Concept, Script, Interactive Director: Maureen Thomas (Visiting Artist, Crucible Studio)

Crucible Studio Contact: mika.tuomola aT uiah.fi

Choreography: Petri Kekoni

(Choreographer & Tutor, TeaK)

Music Direction: Anna Kaisa Liedes (Composer/Performer & Tutor, SibA)

Costume Design Supervisor: Marja Uusitalo (Costume Designer and Tutor, TaiK)