Media Lab Helsinki

Enactive Avatar

Enactive Avatar

A shared drama entangles you and Enactive Avatar into non-verbal experience of co-presence in life and death. On-going…

Video scenarios in medical education

Video scenarios in medical education

The project analyses video scenarios used in medical education, and develops new scenarios for medical schools. On-going…

Life is an Image

Life as an Image

An art & science project explores cultural phenomenas of alienation by means of image making and 3d sensing. On-going…

playME

Play Me

An interactive roleplay with smartphones, where one minute is one year and every spectator plays the life of another one. On-going…

NeuroCineIcon2 NeuroCine

Research on intersubjectively shared, embodied underpinnings of the human mind engaged with drama.

On-going…

Obsession2006Enactive Cinema

Interactive cinema format based on viewers’ unconscious psychophysiological responses (enaction).

On-going…

2.0_HomeScreenAntikythera

Digital poetry application for iPad based on the Antikythera mechanism and Saila Susiluoto’s poems.

City Noises

The EU Culture artistic research project experiments with different creative practices to explore local and global urban identities.

 

Guests of Honour

The installation explores coincidence in figurative narrative that consists of orientalist G. A. Wallin’s (1811–1852) portraits made during his journeys in the Middle East.

Unperformed – Installation

An experimental installation and tools investigation inspired by Ooppera Skaala’s Great Conspiracy – The Opera.

Great Conspiracy – The Opera

A new breed of audiovisual performance best described by the term multimedia opera.

City Sets

A research, education and media art project exploring visual & multimodal urban identities, as well as spatial, multilinear and associative narratives in cities.

Culture Planet

A concept development project dealing with interface design, data narration and visualization using semantic ontologies in the context of cultural information.

At Hand
At Hand is an interactive piece designed for touch screens in public space. The project is about urban gestures, micro spaces of the street and the possibility of encountering otherness.

Hei Homo! Hello Homo!

The interactive video installation in public space investigates (online) prejudice towards minorities.

DIMEKE Narrative Product Development

DIMEKE – Content Development for Digital Media 2009–2011 is a Finnish national initiative, supported by the European Social Fund.

Alan01
The second edition of Alan01 engages the user in a dialogue with a fictional Alan, as if his consciousness had been coded into a machine at the time of his death.

turing-thumbTuring Machine

The Turing Machine Cross Media Experimental Production investigates associational storytelling and interaction structures, demonstrating human-machine communication.

nm2-thumbNew Media for a New Millenium – NM2

Want a romantic version of Star Wars? Or your own cut of Big Brother? A new EU project aims to personalise our viewing and create a new media genre.

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Accidental Lovers

Hybrid of mobile phone messaging chat and black comedy series for television and broadband media

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Games and storytelling

Lecture presentations introducing industry case histories, providing contextual, historical and cultural background for deeper understanding in game design.

SALERO_logo_thumbSALERO

SALERO aims at making cross media-production for games, movies and broadcast faster, better and cheaper.

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INiCS
Interactive Narratives in Cross-media Systems explores interactive narrative concepts for digital media, including computer games, cinema, internet, digital TV and soundscapes.

Suitcase-thumbTulse Luper Journey

Artistic research production and study project in the Crucible Studio and Media Lab.

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Runedance – myth for today

RuneDance / RuneDrum is conceived as a chance-based multimedia work based on Finnish mythology and the traditional Singing of Tales.

Election Stareuhahmo-thumb

Cross-media programme consisting of a TV-show, Internet and mobile media site that all utilize a common database.

Arkkikone_iso-thumbArkkikone (IntelCities)

As part of the IntelCities research and technological development project, the Crucible has developed the “Arkkikone” web application in collaboration with the City of Tampere.

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Dance on Demand / Myths for the Day

Dance on Demand features a new content format and genre for interactive television and mobile devices.

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IntelCities

IntelCities was a research and development project to pool knowledge of electronic government, planning systems and citizen participation from across Europe.

arabianasukas-thumbIn the Hood (IntelCities)

I became a lion wearing a crown! – IN THE HOOD researches city planning by the means of storytelling.

bot_alchemy_thumbBot Alchemy

Bot Alchemy is Douwe-Sjoerd Boschman’s experiment to see what semi-random generated speech can do for interactive database narratives.

Dance on Demand / Myths for the Day

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Aki Suzuki as Buddha. Image by Egon Randlepp and Juhani Tenhunen.

The audiovisual material created for “Myths for One” (Shift, 2001) will be readjusted and developed into a multiple media program service “Myth for the Day / Dance on Demand,” through which user communities can order mythological aphorisms to be sent to each other via PDAs and Internet, while the messages also construct dances (on-demand) of various lengths to digital television. The aphorisms are spoken in the TV-program by two characters and their subtitles are withdrawn from the same database than the mobile phone sent aphorisms to experiment with flexible content units in multiple media. The Buddha video character may also be danced with through a gesture recognising system in physical space to foresee the future of interactive characters on city-spaces, for example, as billboards or guides.

Dance on Demand features a new content format and genre for interactive television and mobile devices, also introducing interactive video characters for domestic and public spaces as entertainers and guides.

Synopsis

Myths for One connoisseur:

Start with a 6 hours interview session with the mythologist Joseph Campbell and a 12 hours seminar discussion about the significance of myths in today’s world. Sort out the videotaped conversations and write them into 316 statements and questions. Recognize the points of view in the preceding material and adapt them into lines for two characters. Record the lines and let a computer present them continuously in sessions of about 2-5 minutes. Add ten musical interludes in between the spoken sessions. Both the sentences and the music are presented in random order and emanate from an iron box. Construct a tent of felt around the box and project the real-time computer edited video of a dancing Buddha on a vertical surface in the tent. Decide the first and last video clip out of 26 and let the others continuously arrange them in between so that during a dialogue session the likelihood of close-ups is 80%, while during music only 20%. The opening and closing of the iron box define the length of each viewing session and always create a new audiovisual work out of the same database material. The number of possible works created is, as they say, infinite. Thus constructed experimental research production demonstrates the possibilities of algorithmically directed databases, associative and metaphorical script writing and the chance, for example, for creating more complex computer-generated characters and for making the generally mechanical behaviour of computers more invisible and unexpected. Apply particularly into computer games.

Credits

Myths for the Day / Dance on Demand (2003)

based on the original production Shift (2001)

Helsinki University of Art and Design &

VTT Technical Research Centre of Finland

research production

produced by Crucible Studio

Shot in the Media Centre Lume TV studio

Sound recorded and edited in the Sibelius Academy Centre for Music and Technology

Presented in the OtaDigi network

Aki Suzuki – Dancing Buddha, Woman’s head, Man’s head

Hanna Harris – Woman’s voice

Mika Tuomola – Man’s voice

script by Ville Eerikäinen, Hanna Harris & Kari Kanto

script-edit by Hanna Harris & Mika Tuomola

video-edit by Sami Haartemo & Minna Nurminen

sound-edit and music by Niina Saarelainen

computer programming by Markus Norrena & Ville Ollikainen

choreography by Aki Suzuki

cinematography by Sari Aaltonen

lights by Arttu Peltomaa

Aki Suzuki’s style by Mika Tarvainen

produced by Juhani Tenhunen

conceived and directed by Mika Tuomola

inspired by

Joseph Campbell and Abu’l-Ala-Al-Ma’arri, Samuel Beckett, Björk, The Beatles (George Harrison), Buddha, William Blake, Guiraut de Borneilh, Jesus Christ, René Descartes, The Doors, Ecclesiastes, Albert Einstein, T.S.Eliot, Walter Kaufmann, Petri Kola, Stanislaw Jerszy Lec, Lucretius, Karl Marx, The Moody Blues, Friedrich Nietzsche, Sami Pekkola, Plato, Riikka Puustinen, The Ramones, Jean-Jacques Rousseau, Bertrand Russell, Carl Sagan, William Shakespeare, George Bernard Shaw, Maureen Thomas, Mark Twain, Vala

thanks to

Paavo Ahvo/Stoa, Mångad Oy, Trevor Harris, Pekka Salonen